At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide.
ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.
We are looking for a Technical Artist to help build and improve tools and pipelines that enable artists to create efficiently while meeting our game’s high-quality standards.
This role focuses heavily on tooling and day-to-day artist support. You will primarily work with world art and engineering to establish robust content pipelines both in and out of the engine, and you will also collaborate with other disciplines like audio, VFX, and cinematics to build a powerful suite of tools to help artists succeed.
You will listen to artists’ needs and do your best to make sure their voices are heard. The rest of the technical art team’s diverse skillset will be there for you to utilize, so don’t hesitate to pull in support and collaborate across disciplines.
This is a 1+ year remote-friendly contract , but we are currently prioritizing candidates who are local to the Bellevue, WA area and open to occasional onsite collaboration.
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